Enum TileSet.TileLayoutEnum
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum TileSet.TileLayoutEnum : long
Fields
DiamondDown = 5
Tile coordinates layout where the horizontal axis goes down-right, and the vertical one goes down-left.
DiamondRight = 4
Tile coordinates layout where the horizontal axis goes up-right, and the vertical one goes down-right.
Stacked = 0
Tile coordinates layout where both axis stay consistent with their respective local horizontal and vertical axis.
StackedOffset = 1
Same as Stacked, but the first half-offset is negative instead of positive.
StairsDown = 3
Tile coordinates layout where the vertical axis stay vertical, and the horizontal one goes down-right.
StairsRight = 2
Tile coordinates layout where the horizontal axis stay horizontal, and the vertical one goes down-right.