Table of Contents

Enum TileSet.TileLayoutEnum

Namespace
Godot
Assembly
GodotSharp.dll
public enum TileSet.TileLayoutEnum : long

Fields

DiamondDown = 5

Tile coordinates layout where the horizontal axis goes down-right, and the vertical one goes down-left.

DiamondRight = 4

Tile coordinates layout where the horizontal axis goes up-right, and the vertical one goes down-right.

Stacked = 0

Tile coordinates layout where both axis stay consistent with their respective local horizontal and vertical axis.

StackedOffset = 1

Same as Stacked, but the first half-offset is negative instead of positive.

StairsDown = 3

Tile coordinates layout where the vertical axis stay vertical, and the horizontal one goes down-right.

StairsRight = 2

Tile coordinates layout where the horizontal axis stay horizontal, and the vertical one goes down-right.