Table of Contents

Class TileMap.SignalName

Namespace
Godot
Assembly
GodotSharp.dll

Cached StringNames for the signals contained in this class, for fast lookup.

public class TileMap.SignalName : Node2D.SignalName
Inheritance
TileMap.SignalName
Inherited Members

Constructors

SignalName()

public SignalName()

Fields

Changed

Cached name for the 'changed' signal.

public static readonly StringName Changed

Field Value

StringName