Enum TextEdit.MenuItems
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum TextEdit.MenuItems : long
Fields
Clear = 3Erases the whole TextEdit text.
Copy = 1Copies the selected text.
Cut = 0Cuts (copies and clears) the selected text.
DirAuto = 9Sets text direction to automatic.
DirInherited = 8Sets text direction to inherited.
DirLtr = 10Sets text direction to left-to-right.
DirRtl = 11Sets text direction to right-to-left.
DisplayUcc = 12Toggles control character display.
InsertAlm = 21Inserts Arabic letter mark (ALM) character.
InsertFsi = 24Inserts first strong isolate (FSI) character.
InsertLre = 16Inserts start of left-to-right embedding (LRE) character.
InsertLri = 22Inserts left-to-right isolate (LRI) character.
InsertLrm = 14Inserts left-to-right mark (LRM) character.
InsertLro = 18Inserts start of left-to-right override (LRO) character.
InsertPdf = 20Inserts pop direction formatting (PDF) character.
InsertPdi = 25Inserts pop direction isolate (PDI) character.
InsertRle = 17Inserts start of right-to-left embedding (RLE) character.
InsertRli = 23Inserts right-to-left isolate (RLI) character.
InsertRlm = 15Inserts right-to-left mark (RLM) character.
InsertRlo = 19Inserts start of right-to-left override (RLO) character.
InsertShy = 29Inserts soft hyphen (SHY) character.
InsertWj = 28Inserts word joiner (WJ) character.
InsertZwj = 26Inserts zero width joiner (ZWJ) character.
InsertZwnj = 27Inserts zero width non-joiner (ZWNJ) character.
Max = 30Represents the size of the TextEdit.MenuItems enum.
Paste = 2Pastes the clipboard text over the selected text (or at the cursor's position).
Redo = 6Redoes the previous action.
SelectAll = 4Selects the whole TextEdit text.
ID of "Insert Control Character" submenu.
ID of "Text Writing Direction" submenu.
Undo = 5Undoes the previous action.