Table of Contents

Enum SurfaceTool.CustomFormat

Namespace
Godot
Assembly
GodotSharp.dll
public enum SurfaceTool.CustomFormat : long

Fields

Max = 8

Used to indicate a disabled custom channel.

RFloat = 4

Stores data passed to SetCustom(int, Color) as full precision floats, and uses only red color channel. See RFloat.

RgFloat = 5

Stores data passed to SetCustom(int, Color) as full precision floats, and uses only red and green color channels. See RgFloat.

RgHalf = 2

Stores data passed to SetCustom(int, Color) as half precision floats, and uses only red and green color channels. See RgHalf.

RgbFloat = 6

Stores data passed to SetCustom(int, Color) as full precision floats, and uses only red, green and blue color channels. See RgbFloat.

Rgba8Snorm = 1

Limits range of data passed to SetCustom(int, Color) to signed normalized -1 to 1 stored in 8 bits per channel. See Rgba8Snorm.

Rgba8Unorm = 0

Limits range of data passed to SetCustom(int, Color) to unsigned normalized 0 to 1 stored in 8 bits per channel. See Rgba8Unorm.

RgbaFloat = 7

Stores data passed to SetCustom(int, Color) as full precision floats, and uses all color channels. See RgbaFloat.

RgbaHalf = 3

Stores data passed to SetCustom(int, Color) as half precision floats and uses all color channels. See RgbaHalf.