Class Sprite2D.PropertyName
- Namespace
- Godot
- Assembly
- GodotSharp.dll
Cached StringNames for the properties and fields contained in this class, for fast lookup.
public class Sprite2D.PropertyName : Node2D.PropertyName
- Inheritance
-
Sprite2D.PropertyName
- Inherited Members
Constructors
PropertyName()
public PropertyName()
Fields
Centered
Cached name for the 'centered' property.
public static readonly StringName Centered
Field Value
FlipH
Cached name for the 'flip_h' property.
public static readonly StringName FlipH
Field Value
FlipV
Cached name for the 'flip_v' property.
public static readonly StringName FlipV
Field Value
Frame
Cached name for the 'frame' property.
public static readonly StringName Frame
Field Value
FrameCoords
Cached name for the 'frame_coords' property.
public static readonly StringName FrameCoords
Field Value
Hframes
Cached name for the 'hframes' property.
public static readonly StringName Hframes
Field Value
Offset
Cached name for the 'offset' property.
public static readonly StringName Offset
Field Value
RegionEnabled
Cached name for the 'region_enabled' property.
public static readonly StringName RegionEnabled
Field Value
RegionFilterClipEnabled
Cached name for the 'region_filter_clip_enabled' property.
public static readonly StringName RegionFilterClipEnabled
Field Value
RegionRect
Cached name for the 'region_rect' property.
public static readonly StringName RegionRect
Field Value
Texture
Cached name for the 'texture' property.
public static readonly StringName Texture
Field Value
Vframes
Cached name for the 'vframes' property.
public static readonly StringName Vframes