Class SceneMultiplayer.SignalName
- Namespace
- Godot
- Assembly
- GodotSharp.dll
Cached StringNames for the signals contained in this class, for fast lookup.
public class SceneMultiplayer.SignalName : MultiplayerApi.SignalName
- Inheritance
-
SceneMultiplayer.SignalName
- Inherited Members
Constructors
SignalName()
public SignalName()
Fields
PeerAuthenticating
Cached name for the 'peer_authenticating' signal.
public static readonly StringName PeerAuthenticating
Field Value
PeerAuthenticationFailed
Cached name for the 'peer_authentication_failed' signal.
public static readonly StringName PeerAuthenticationFailed
Field Value
PeerPacket
Cached name for the 'peer_packet' signal.
public static readonly StringName PeerPacket