Table of Contents

Class SceneMultiplayer.SignalName

Namespace
Godot
Assembly
GodotSharp.dll

Cached StringNames for the signals contained in this class, for fast lookup.

public class SceneMultiplayer.SignalName : MultiplayerApi.SignalName
Inheritance
SceneMultiplayer.SignalName
Inherited Members

Constructors

SignalName()

public SignalName()

Fields

PeerAuthenticating

Cached name for the 'peer_authenticating' signal.

public static readonly StringName PeerAuthenticating

Field Value

StringName

PeerAuthenticationFailed

Cached name for the 'peer_authentication_failed' signal.

public static readonly StringName PeerAuthenticationFailed

Field Value

StringName

PeerPacket

Cached name for the 'peer_packet' signal.

public static readonly StringName PeerPacket

Field Value

StringName