Table of Contents

Enum ResourceLoader.ThreadLoadStatus

Namespace
Godot
Assembly
GodotSharp.dll
public enum ResourceLoader.ThreadLoadStatus : long

Fields

Failed = 2

Some error occurred during loading and it failed.

InProgress = 1

The resource is still being loaded.

InvalidResource = 0

The resource is invalid, or has not been loaded with LoadThreadedRequest(string, string, bool, CacheMode).

Loaded = 3

The resource was loaded successfully and can be accessed via LoadThreadedGet(string).