Table of Contents

Enum RenderingServer.ViewportVrsMode

Namespace
Godot
Assembly
GodotSharp.dll
public enum RenderingServer.ViewportVrsMode : long

Fields

Disabled = 0

Variable rate shading is disabled.

Max = 3

Represents the size of the RenderingServer.ViewportVrsMode enum.

Texture = 1

Variable rate shading uses a texture. Note, for stereoscopic use a texture atlas with a texture for each view.

XR = 2

Variable rate shading texture is supplied by the primary XRInterface.