Enum RenderingServer.ViewportVrsMode
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum RenderingServer.ViewportVrsMode : long
Fields
Disabled = 0
Variable rate shading is disabled.
Max = 3
Represents the size of the RenderingServer.ViewportVrsMode enum.
Texture = 1
Variable rate shading uses a texture. Note, for stereoscopic use a texture atlas with a texture for each view.
XR = 2
Variable rate shading texture is supplied by the primary XRInterface.