Enum RenderingServer.ViewportSdfScale
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum RenderingServer.ViewportSdfScale : long
Fields
Max = 3
Represents the size of the RenderingServer.ViewportSdfScale enum.
Scale100Percent = 0
Full resolution 2D signed distance field scale. This has the highest GPU requirements.
Scale25Percent = 2
Quarter resolution 2D signed distance field scale on each axis (6.25% of the viewport pixel count). This has the lowest GPU requirements.
Scale50Percent = 1
Half resolution 2D signed distance field scale on each axis (25% of the viewport pixel count).