Table of Contents

Enum RenderingServer.ViewportSdfScale

Namespace
Godot
Assembly
GodotSharp.dll
public enum RenderingServer.ViewportSdfScale : long

Fields

Max = 3

Represents the size of the RenderingServer.ViewportSdfScale enum.

Scale100Percent = 0

Full resolution 2D signed distance field scale. This has the highest GPU requirements.

Scale25Percent = 2

Quarter resolution 2D signed distance field scale on each axis (6.25% of the viewport pixel count). This has the lowest GPU requirements.

Scale50Percent = 1

Half resolution 2D signed distance field scale on each axis (25% of the viewport pixel count).