Table of Contents

Enum RenderingServer.ViewportRenderInfoType

Namespace
Godot
Assembly
GodotSharp.dll
public enum RenderingServer.ViewportRenderInfoType : long

Fields

Max = 2

Represents the size of the RenderingServer.ViewportRenderInfoType enum.

Shadow = 1

Shadow render pass. Objects will be rendered several times depending on the number of amounts of lights with shadows and the number of directional shadow splits.

Visible = 0

Visible render pass (excluding shadows).