Enum RenderingServer.ViewportRenderInfoType
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum RenderingServer.ViewportRenderInfoType : long
Fields
Max = 2
Represents the size of the RenderingServer.ViewportRenderInfoType enum.
Shadow = 1
Shadow render pass. Objects will be rendered several times depending on the number of amounts of lights with shadows and the number of directional shadow splits.
Visible = 0
Visible render pass (excluding shadows).