Table of Contents

Enum RenderingServer.ViewportMsaa

Namespace
Godot
Assembly
GodotSharp.dll
public enum RenderingServer.ViewportMsaa : long

Fields

Disabled = 0

Multisample antialiasing for 3D is disabled. This is the default value, and also the fastest setting.

Max = 4

Represents the size of the RenderingServer.ViewportMsaa enum.

Msaa2X = 1

Multisample antialiasing uses 2 samples per pixel for 3D. This has a moderate impact on performance.

Msaa4X = 2

Multisample antialiasing uses 4 samples per pixel for 3D. This has a high impact on performance.

Msaa8X = 3

Multisample antialiasing uses 8 samples per pixel for 3D. This has a very high impact on performance. Likely unsupported on low-end and older hardware.