Enum RenderingServer.ViewportMsaa
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum RenderingServer.ViewportMsaa : long
Fields
Disabled = 0
Multisample antialiasing for 3D is disabled. This is the default value, and also the fastest setting.
Max = 4
Represents the size of the RenderingServer.ViewportMsaa enum.
Msaa2X = 1
Multisample antialiasing uses 2 samples per pixel for 3D. This has a moderate impact on performance.
Msaa4X = 2
Multisample antialiasing uses 4 samples per pixel for 3D. This has a high impact on performance.
Msaa8X = 3
Multisample antialiasing uses 8 samples per pixel for 3D. This has a very high impact on performance. Likely unsupported on low-end and older hardware.