Enum RenderingServer.ViewportClearMode
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum RenderingServer.ViewportClearMode : long
Fields
Always = 0
Always clear the viewport's render target before drawing.
Never = 1
Never clear the viewport's render target.
OnlyNextFrame = 2
Clear the viewport's render target on the next frame, then switch to Never.