Table of Contents

Enum RenderingServer.ShaderMode

Namespace
Godot
Assembly
GodotSharp.dll
public enum RenderingServer.ShaderMode : long

Fields

CanvasItem = 1

Shader is a 2D shader.

Fog = 4

Shader is a 3D fog shader.

Max = 5

Represents the size of the RenderingServer.ShaderMode enum.

Particles = 2

Shader is a particle shader (can be used in both 2D and 3D).

Sky = 3

Shader is a 3D sky shader.

Spatial = 0

Shader is a 3D shader.