Enum RenderingServer.ShaderMode
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum RenderingServer.ShaderMode : long
Fields
CanvasItem = 1
Shader is a 2D shader.
Fog = 4
Shader is a 3D fog shader.
Max = 5
Represents the size of the RenderingServer.ShaderMode enum.
Particles = 2
Shader is a particle shader (can be used in both 2D and 3D).
Sky = 3
Shader is a 3D sky shader.
Spatial = 0
Shader is a 3D shader.