Enum RenderingServer.ArrayType
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum RenderingServer.ArrayType : long
Fields
Bones = 10Array contains bone information.
Color = 3Array is a vertex color array.
Custom0 = 6Array is a custom data array for the first set of custom data.
Custom1 = 7Array is a custom data array for the second set of custom data.
Custom2 = 8Array is a custom data array for the third set of custom data.
Custom3 = 9Array is a custom data array for the fourth set of custom data.
Index = 12Array is an index array.
Max = 13Represents the size of the RenderingServer.ArrayType enum.
Normal = 1Array is a normal array.
Tangent = 2Array is a tangent array.
TexUV = 4Array is a UV coordinates array.
TexUV2 = 5Array is a UV coordinates array for the second set of UV coordinates.
Vertex = 0Array is a vertex position array.
Weights = 11Array is weight information.