Table of Contents

Enum RenderingDevice.UniformType

Namespace
Godot
Assembly
GodotSharp.dll
public enum RenderingDevice.UniformType : long

Fields

Image = 3

Image uniform.

ImageBuffer = 6

Image buffer uniform.

InputAttachment = 9

Input attachment uniform.

Max = 10

Represents the size of the RenderingDevice.UniformType enum.

Sampler = 0

Sampler uniform.

SamplerWithTexture = 1

Sampler uniform with a texture.

SamplerWithTextureBuffer = 5

Sampler uniform with a texture buffer.

StorageBuffer = 8

Storage buffer uniform.

Texture = 2

Texture uniform.

TextureBuffer = 4

Texture buffer uniform.

UniformBuffer = 7

Uniform buffer uniform.