Enum RenderingDevice.UniformType
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum RenderingDevice.UniformType : long
Fields
Image = 3Image uniform.
ImageBuffer = 6Image buffer uniform.
InputAttachment = 9Input attachment uniform.
Max = 10Represents the size of the RenderingDevice.UniformType enum.
Sampler = 0Sampler uniform.
SamplerWithTexture = 1Sampler uniform with a texture.
SamplerWithTextureBuffer = 5Sampler uniform with a texture buffer.
StorageBuffer = 8Storage buffer uniform.
Texture = 2Texture uniform.
TextureBuffer = 4Texture buffer uniform.
UniformBuffer = 7Uniform buffer uniform.