Enum RenderingDevice.UniformType
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum RenderingDevice.UniformType : long
Fields
Image = 3
Image uniform.
ImageBuffer = 6
Image buffer uniform.
InputAttachment = 9
Input attachment uniform.
Max = 10
Represents the size of the RenderingDevice.UniformType enum.
Sampler = 0
Sampler uniform.
SamplerWithTexture = 1
Sampler uniform with a texture.
SamplerWithTextureBuffer = 5
Sampler uniform with a texture buffer.
StorageBuffer = 8
Storage buffer uniform.
Texture = 2
Texture uniform.
TextureBuffer = 4
Texture buffer uniform.
UniformBuffer = 7
Uniform buffer uniform.