Enum RenderingDevice.SamplerRepeatMode
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum RenderingDevice.SamplerRepeatMode : long
Fields
ClampToBorder = 3
Sample with repeating disabled. When sampling outside the
[0.0, 1.0]
range, return the specified BorderColor.ClampToEdge = 2
Sample with repeating disabled. When sampling outside the
[0.0, 1.0]
range, return the color of the last pixel on the edge.Max = 5
Represents the size of the RenderingDevice.SamplerRepeatMode enum.
MirrorClampToEdge = 4
Sample with mirrored repeating enabled, but only once. When sampling in the
[-1.0, 0.0]
range, return a mirrored version of the sampler. When sampling outside the[-1.0, 1.0]
range, return the color of the last pixel on the edge.MirroredRepeat = 1
Sample with mirrored repeating enabled. When sampling outside the
[0.0, 1.0]
range, return a mirrored version of the sampler. This mirrored version is mirrored again if sampling further away, with the pattern repeating indefinitely.Repeat = 0
Sample with repeating enabled.