Enum RenderingDevice.MemoryType NamespaceGodot AssemblyGodotSharp.dll public enum RenderingDevice.MemoryType : long Fields Buffers = 1 Memory taken by buffers. Textures = 0 Memory taken by textures. Total = 2 Total memory taken. This is greater than the sum of Textures and Buffers, as it also includes miscellaneous memory usage.