Enum RenderingDevice.BlendOperation
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum RenderingDevice.BlendOperation : longFields
- Add = 0
- Additive blending operation ( - source + destination).
- Max = 5
- Represents the size of the RenderingDevice.BlendOperation enum. 
- Maximum = 4
- Maximum blending operation (keep the highest value of the two). 
- Minimum = 3
- Minimum blending operation (keep the lowest value of the two). 
- ReverseSubtract = 2
- Reverse subtractive blending operation ( - destination - source).
- Subtract = 1
- Subtractive blending operation ( - source - destination).