Table of Contents

Enum RenderingDevice.BlendOperation

Namespace
Godot
Assembly
GodotSharp.dll
public enum RenderingDevice.BlendOperation : long

Fields

Add = 0

Additive blending operation (source + destination).

Max = 5

Represents the size of the RenderingDevice.BlendOperation enum.

Maximum = 4

Maximum blending operation (keep the highest value of the two).

Minimum = 3

Minimum blending operation (keep the lowest value of the two).

ReverseSubtract = 2

Reverse subtractive blending operation (destination - source).

Subtract = 1

Subtractive blending operation (source - destination).