Table of Contents

Enum RenderingDevice.BlendFactor

Namespace
Godot
Assembly
GodotSharp.dll
public enum RenderingDevice.BlendFactor : long

Fields

ConstantAlpha = 12

Color and alpha blend factor is blend constant alpha (see DrawListSetBlendConstants(long, Color)).

ConstantColor = 10

Color blend factor is blend constant color. Alpha blend factor is blend constant alpha (see DrawListSetBlendConstants(long, Color)).

DstAlpha = 8

Color and alpha blend factor is destination alpha.

DstColor = 4

Color blend factor is destination color. Alpha blend factor is destination alpha.

Max = 19

Represents the size of the RenderingDevice.BlendFactor enum.

One = 1

Constant 1.0 blend factor.

OneMinusConstantAlpha = 13

Color and alpha blend factor is 1.0 - blend constant alpha (see DrawListSetBlendConstants(long, Color)).

OneMinusConstantColor = 11

Color blend factor is 1.0 - blend constant color. Alpha blend factor is 1.0 - blend constant alpha (see DrawListSetBlendConstants(long, Color)).

OneMinusDstAlpha = 9

Color and alpha blend factor is 1.0 - destination alpha.

OneMinusDstColor = 5

Color blend factor is 1.0 - destination color. Alpha blend factor is 1.0 - destination alpha.

OneMinusSrc1Alpha = 18

Color and alpha blend factor is 1.0 - second source alpha. Only relevant for dual-source blending.

OneMinusSrc1Color = 16

Color blend factor is 1.0 - second source color. Alpha blend factor is 1.0 - second source alpha. Only relevant for dual-source blending.

OneMinusSrcAlpha = 7

Color and alpha blend factor is 1.0 - source alpha.

OneMinusSrcColor = 3

Color blend factor is 1.0 - source color. Alpha blend factor is 1.0 - source alpha.

Src1Alpha = 17

Color and alpha blend factor is second source alpha. Only relevant for dual-source blending.

Src1Color = 15

Color blend factor is second source color. Alpha blend factor is second source alpha. Only relevant for dual-source blending.

SrcAlpha = 6

Color and alpha blend factor is source alpha.

SrcAlphaSaturate = 14

Color blend factor is min(source alpha, 1.0 - destination alpha). Alpha blend factor is 1.0.

SrcColor = 2

Color blend factor is source color. Alpha blend factor is source alpha.

Zero = 0

Constant 0.0 blend factor.