Enum PhysicsServer3D.SliderJointParam
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum PhysicsServer3D.SliderJointParam : long
Fields
AngularLimitDamping = 15The amount of damping of the rotation when the limit is surpassed.
AngularLimitLower = 12The lower limit of rotation in the slider.
AngularLimitRestitution = 14The amount of restitution of the rotation when the limit is surpassed.
AngularLimitSoftness = 13A factor applied to the all rotation once the limit is surpassed.
AngularLimitUpper = 11The upper limit of rotation in the slider.
AngularMotionDamping = 18The amount of damping of the rotation in the limits.
AngularMotionRestitution = 17The amount of restitution of the rotation in the limits.
AngularMotionSoftness = 16A factor that gets applied to the all rotation in the limits.
AngularOrthogonalDamping = 21The amount of damping of the rotation across axes orthogonal to the slider.
AngularOrthogonalRestitution = 20The amount of restitution of the rotation across axes orthogonal to the slider.
AngularOrthogonalSoftness = 19A factor that gets applied to the all rotation across axes orthogonal to the slider.
LinearLimitDamping = 4The amount of damping once the slider limits are surpassed.
LinearLimitLower = 1The minimum difference between the pivot points on their X axis before damping happens.
LinearLimitRestitution = 3The amount of restitution once the limits are surpassed. The lower, the more velocity-energy gets lost.
LinearLimitSoftness = 2A factor applied to the movement across the slider axis once the limits get surpassed. The lower, the slower the movement.
LinearLimitUpper = 0The maximum difference between the pivot points on their X axis before damping happens.
LinearMotionDamping = 7The amount of damping inside the slider limits.
LinearMotionRestitution = 6The amount of restitution inside the slider limits.
LinearMotionSoftness = 5A factor applied to the movement across the slider axis as long as the slider is in the limits. The lower, the slower the movement.
LinearOrthogonalDamping = 10The amount of damping when movement is across axes orthogonal to the slider.
LinearOrthogonalRestitution = 9The amount of restitution when movement is across axes orthogonal to the slider.
LinearOrthogonalSoftness = 8A factor applied to the movement across axes orthogonal to the slider.
Max = 22Represents the size of the PhysicsServer3D.SliderJointParam enum.