Class Performance
- Namespace
- Godot
- Assembly
- GodotSharp.dll
This class provides access to a number of different monitors related to performance, such as memory usage, draw calls, and FPS. These are the same as the values displayed in the Monitor tab in the editor's Debugger panel. By using the GetMonitor(Monitor) method of this class, you can access this data from your code.
You can add custom monitors using the AddCustomMonitor(StringName, Callable, Array) method. Custom monitors are available in Monitor tab in the editor's Debugger panel together with built-in monitors.
Note: Some of the built-in monitors are only available in debug mode and will always return 0
when used in a project exported in release mode.
Note: Some of the built-in monitors are not updated in real-time for performance reasons, so there may be a delay of up to 1 second between changes.
Note: Custom monitors do not support negative values. Negative values are clamped to 0.
public static class Performance
- Inheritance
-
Performance
- Inherited Members
Properties
Singleton
public static PerformanceInstance Singleton { get; }
Property Value
Methods
AddCustomMonitor(StringName, Callable, Array)
Adds a custom monitor with the name id
. You can specify the category of the monitor using slash delimiters in id
(for example: "Game/NumberOfNPCs"
). If there is more than one slash delimiter, then the default category is used. The default category is "Custom"
. Prints an error if given id
is already present.
public override void _Ready()
{
var monitorValue = new Callable(this, MethodName.GetMonitorValue);
// Adds monitor with name "MyName" to category "MyCategory".
Performance.AddCustomMonitor("MyCategory/MyMonitor", monitorValue);
// Adds monitor with name "MyName" to category "Custom".
// Note: "MyCategory/MyMonitor" and "MyMonitor" have same name but different ids so the code is valid.
Performance.AddCustomMonitor("MyMonitor", monitorValue);
// Adds monitor with name "MyName" to category "Custom".
// Note: "MyMonitor" and "Custom/MyMonitor" have same name and same category but different ids so the code is valid.
Performance.AddCustomMonitor("Custom/MyMonitor", monitorValue);
// Adds monitor with name "MyCategoryOne/MyCategoryTwo/MyMonitor" to category "Custom".
Performance.AddCustomMonitor("MyCategoryOne/MyCategoryTwo/MyMonitor", monitorValue);
}
public int GetMonitorValue()
{
return GD.Randi() % 25;
}
The debugger calls the callable to get the value of custom monitor. The callable must return a zero or positive integer or floating-point number.
Callables are called with arguments supplied in argument array.
public static void AddCustomMonitor(StringName id, Callable callable, Array arguments = null)
Parameters
id
StringNamecallable
Callablearguments
Array
GetCustomMonitor(StringName)
Returns the value of custom monitor with given id
. The callable is called to get the value of custom monitor. See also HasCustomMonitor(StringName). Prints an error if the given id
is absent.
public static Variant GetCustomMonitor(StringName id)
Parameters
id
StringName
Returns
GetCustomMonitorNames()
Returns the names of active custom monitors in an Array.
public static Array<StringName> GetCustomMonitorNames()
Returns
GetMonitor(Monitor)
Returns the value of one of the available built-in monitors. You should provide one of the Performance.Monitor constants as the argument, like this:
GD.Print(Performance.GetMonitor(Performance.Monitor.TimeFps)); // Prints the FPS to the console.
See GetCustomMonitor(StringName) to query custom performance monitors' values.
public static double GetMonitor(Performance.Monitor monitor)
Parameters
monitor
Performance.Monitor
Returns
GetMonitorModificationTime()
Returns the last tick in which custom monitor was added/removed (in microseconds since the engine started). This is set to GetTicksUsec() when the monitor is updated.
public static ulong GetMonitorModificationTime()
Returns
HasCustomMonitor(StringName)
Returns true
if custom monitor with the given id
is present, false
otherwise.
public static bool HasCustomMonitor(StringName id)
Parameters
id
StringName
Returns
RemoveCustomMonitor(StringName)
Removes the custom monitor with given id
. Prints an error if the given id
is already absent.
public static void RemoveCustomMonitor(StringName id)
Parameters
id
StringName