Table of Contents

Enum ParticleProcessMaterial.ParticleFlags

Namespace
Godot
Assembly
GodotSharp.dll
public enum ParticleProcessMaterial.ParticleFlags : long

Fields

AlignYToVelocity = 0

Use with Godot.ParticleProcessMaterial.SetParticleFlag(Godot.ParticleProcessMaterial.ParticleFlags,System.Boolean) to set ParticleFlagAlignY.

DampingAsFriction = 3
DisableZ = 2

Use with Godot.ParticleProcessMaterial.SetParticleFlag(Godot.ParticleProcessMaterial.ParticleFlags,System.Boolean) to set ParticleFlagDisableZ.

Max = 4

Represents the size of the ParticleProcessMaterial.ParticleFlags enum.

RotateY = 1

Use with Godot.ParticleProcessMaterial.SetParticleFlag(Godot.ParticleProcessMaterial.ParticleFlags,System.Boolean) to set ParticleFlagRotateY.