Enum ParticleProcessMaterial.ParticleFlags
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum ParticleProcessMaterial.ParticleFlags : long
Fields
AlignYToVelocity = 0
Use with Godot.ParticleProcessMaterial.SetParticleFlag(Godot.ParticleProcessMaterial.ParticleFlags,System.Boolean) to set ParticleFlagAlignY.
DampingAsFriction = 3
DisableZ = 2
Use with Godot.ParticleProcessMaterial.SetParticleFlag(Godot.ParticleProcessMaterial.ParticleFlags,System.Boolean) to set ParticleFlagDisableZ.
Max = 4
Represents the size of the ParticleProcessMaterial.ParticleFlags enum.
RotateY = 1
Use with Godot.ParticleProcessMaterial.SetParticleFlag(Godot.ParticleProcessMaterial.ParticleFlags,System.Boolean) to set ParticleFlagRotateY.