Table of Contents

Enum ParticleProcessMaterial.EmissionShapeEnum

Namespace
Godot
Assembly
GodotSharp.dll
public enum ParticleProcessMaterial.EmissionShapeEnum : long

Fields

Box = 3

Particles will be emitted in the volume of a box.

DirectedPoints = 5

Particles will be emitted at a position determined by sampling a random point on the EmissionPointTexture. Particle velocity and rotation will be set based on EmissionNormalTexture. Particle color will be modulated by EmissionColorTexture.

Max = 7

Represents the size of the ParticleProcessMaterial.EmissionShapeEnum enum.

Point = 0

All particles will be emitted from a single point.

Points = 4

Particles will be emitted at a position determined by sampling a random point on the EmissionPointTexture. Particle color will be modulated by EmissionColorTexture.

Ring = 6

Particles will be emitted in a ring or cylinder.

Sphere = 1

Particles will be emitted in the volume of a sphere.

SphereSurface = 2

Particles will be emitted on the surface of a sphere.