Enum ParticleProcessMaterial.EmissionShapeEnum
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum ParticleProcessMaterial.EmissionShapeEnum : long
Fields
Box = 3
Particles will be emitted in the volume of a box.
DirectedPoints = 5
Particles will be emitted at a position determined by sampling a random point on the EmissionPointTexture. Particle velocity and rotation will be set based on EmissionNormalTexture. Particle color will be modulated by EmissionColorTexture.
Max = 7
Represents the size of the ParticleProcessMaterial.EmissionShapeEnum enum.
Point = 0
All particles will be emitted from a single point.
Points = 4
Particles will be emitted at a position determined by sampling a random point on the EmissionPointTexture. Particle color will be modulated by EmissionColorTexture.
Ring = 6
Particles will be emitted in a ring or cylinder.
Sphere = 1
Particles will be emitted in the volume of a sphere.
SphereSurface = 2
Particles will be emitted on the surface of a sphere.