Enum NavigationMesh.ParsedGeometryType
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum NavigationMesh.ParsedGeometryType : long
Fields
Both MeshInstances and StaticColliders.
Represents the size of the NavigationMesh.ParsedGeometryType enum.
Parses mesh instances as geometry. This includes MeshInstance3D, CsgShape3D, and GridMap nodes.
Parses StaticBody3D colliders as geometry. The collider should be in any of the layers specified by GeometryCollisionMask.