Struct godot_signal
- Namespace
- Godot.NativeInterop
- Assembly
- GodotSharp.dll
public ref struct godot_signal
- Inherited Members
Constructors
godot_signal(godot_string_name, ulong)
public godot_signal(godot_string_name name, ulong objectId)
Parameters
name
godot_string_nameobjectId
ulong
Properties
Name
public godot_string_name Name { get; }
Property Value
ObjectId
public ulong ObjectId { get; }
Property Value
Methods
Dispose()
public void Dispose()