Table of Contents

Struct godot_signal

Namespace
Godot.NativeInterop
Assembly
GodotSharp.dll
public ref struct godot_signal
Inherited Members

Constructors

godot_signal(godot_string_name, ulong)

public godot_signal(godot_string_name name, ulong objectId)

Parameters

name godot_string_name
objectId ulong

Properties

Name

public godot_string_name Name { get; }

Property Value

godot_string_name

ObjectId

public ulong ObjectId { get; }

Property Value

ulong

Methods

Dispose()

public void Dispose()