Table of Contents

Class MultiplayerSynchronizer.SignalName

Namespace
Godot
Assembly
GodotSharp.dll

Cached StringNames for the signals contained in this class, for fast lookup.

public class MultiplayerSynchronizer.SignalName : Node.SignalName
Inheritance
MultiplayerSynchronizer.SignalName
Inherited Members

Constructors

SignalName()

public SignalName()

Fields

DeltaSynchronized

Cached name for the 'delta_synchronized' signal.

public static readonly StringName DeltaSynchronized

Field Value

StringName

Synchronized

Cached name for the 'synchronized' signal.

public static readonly StringName Synchronized

Field Value

StringName

VisibilityChanged

Cached name for the 'visibility_changed' signal.

public static readonly StringName VisibilityChanged

Field Value

StringName