Class MultiplayerSynchronizer.SignalName
- Namespace
- Godot
- Assembly
- GodotSharp.dll
Cached StringNames for the signals contained in this class, for fast lookup.
public class MultiplayerSynchronizer.SignalName : Node.SignalName
- Inheritance
-
MultiplayerSynchronizer.SignalName
- Inherited Members
Constructors
SignalName()
public SignalName()
Fields
DeltaSynchronized
Cached name for the 'delta_synchronized' signal.
public static readonly StringName DeltaSynchronized
Field Value
Synchronized
Cached name for the 'synchronized' signal.
public static readonly StringName Synchronized
Field Value
VisibilityChanged
Cached name for the 'visibility_changed' signal.
public static readonly StringName VisibilityChanged