Table of Contents

Class MultiplayerSpawner.SignalName

Namespace
Godot
Assembly
GodotSharp.dll

Cached StringNames for the signals contained in this class, for fast lookup.

public class MultiplayerSpawner.SignalName : Node.SignalName
Inheritance
MultiplayerSpawner.SignalName
Inherited Members

Constructors

SignalName()

public SignalName()

Fields

Despawned

Cached name for the 'despawned' signal.

public static readonly StringName Despawned

Field Value

StringName

Spawned

Cached name for the 'spawned' signal.

public static readonly StringName Spawned

Field Value

StringName