Table of Contents

Class MultiMeshInstance2D.SignalName

Namespace
Godot
Assembly
GodotSharp.dll

Cached StringNames for the signals contained in this class, for fast lookup.

public class MultiMeshInstance2D.SignalName : Node2D.SignalName
Inheritance
MultiMeshInstance2D.SignalName
Inherited Members

Constructors

SignalName()

public SignalName()

Fields

TextureChanged

Cached name for the 'texture_changed' signal.

public static readonly StringName TextureChanged

Field Value

StringName