Enum Line2D.LineJointMode
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum Line2D.LineJointMode : long
Fields
Bevel = 1
Makes the polyline's joints bevelled/chamfered, connecting the sides of the two segments with a simple line.
Round = 2
Makes the polyline's joints rounded, connecting the sides of the two segments with an arc. The detail of this arc depends on RoundPrecision.
Sharp = 0
Makes the polyline's joints pointy, connecting the sides of the two segments by extending them until they intersect. If the rotation of a joint is too big (based on SharpLimit), the joint falls back to Bevel to prevent very long miters.