Table of Contents

Enum Line2D.LineJointMode

Namespace
Godot
Assembly
GodotSharp.dll
public enum Line2D.LineJointMode : long

Fields

Bevel = 1

Makes the polyline's joints bevelled/chamfered, connecting the sides of the two segments with a simple line.

Round = 2

Makes the polyline's joints rounded, connecting the sides of the two segments with an arc. The detail of this arc depends on RoundPrecision.

Sharp = 0

Makes the polyline's joints pointy, connecting the sides of the two segments by extending them until they intersect. If the rotation of a joint is too big (based on SharpLimit), the joint falls back to Bevel to prevent very long miters.