Class ImporterMeshInstance3D.PropertyName
- Namespace
- Godot
- Assembly
- GodotSharp.dll
Cached StringNames for the properties and fields contained in this class, for fast lookup.
public class ImporterMeshInstance3D.PropertyName : Node3D.PropertyName
- Inheritance
-
ImporterMeshInstance3D.PropertyName
- Inherited Members
Constructors
PropertyName()
public PropertyName()
Fields
CastShadow
Cached name for the 'cast_shadow' property.
public static readonly StringName CastShadow
Field Value
LayerMask
Cached name for the 'layer_mask' property.
public static readonly StringName LayerMask
Field Value
Mesh
Cached name for the 'mesh' property.
public static readonly StringName Mesh
Field Value
SkeletonPath
Cached name for the 'skeleton_path' property.
public static readonly StringName SkeletonPath
Field Value
Skin
Cached name for the 'skin' property.
public static readonly StringName Skin
Field Value
VisibilityRangeBegin
Cached name for the 'visibility_range_begin' property.
public static readonly StringName VisibilityRangeBegin
Field Value
VisibilityRangeBeginMargin
Cached name for the 'visibility_range_begin_margin' property.
public static readonly StringName VisibilityRangeBeginMargin
Field Value
VisibilityRangeEnd
Cached name for the 'visibility_range_end' property.
public static readonly StringName VisibilityRangeEnd
Field Value
VisibilityRangeEndMargin
Cached name for the 'visibility_range_end_margin' property.
public static readonly StringName VisibilityRangeEndMargin
Field Value
VisibilityRangeFadeMode
Cached name for the 'visibility_range_fade_mode' property.
public static readonly StringName VisibilityRangeFadeMode