Enum HingeJoint3D.Flag
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum HingeJoint3D.Flag : long
Fields
EnableMotor = 1When activated, a motor turns the hinge.
Max = 2Represents the size of the HingeJoint3D.Flag enum.
UseLimit = 0If
true, the hinges maximum and minimum rotation, defined byangular_limit/lowerandangular_limit/upperhas effects.