Enum HingeJoint3D.Flag
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum HingeJoint3D.Flag : long
Fields
EnableMotor = 1
When activated, a motor turns the hinge.
Max = 2
Represents the size of the HingeJoint3D.Flag enum.
UseLimit = 0
If
true
, the hinges maximum and minimum rotation, defined byangular_limit/lower
andangular_limit/upper
has effects.