Table of Contents

Enum HingeJoint3D.Flag

Namespace
Godot
Assembly
GodotSharp.dll
public enum HingeJoint3D.Flag : long

Fields

EnableMotor = 1

When activated, a motor turns the hinge.

Max = 2

Represents the size of the HingeJoint3D.Flag enum.

UseLimit = 0

If true, the hinges maximum and minimum rotation, defined by angular_limit/lower and angular_limit/upper has effects.