Table of Contents

Enum GpuParticlesCollisionHeightField3D.ResolutionEnum

Namespace
Godot
Assembly
GodotSharp.dll
public enum GpuParticlesCollisionHeightField3D.ResolutionEnum : long

Fields

Max = 6

Represents the size of the GpuParticlesCollisionHeightField3D.ResolutionEnum enum.

Resolution1024 = 2

Generate a 1024×1024 heightmap. Intended for large scenes with distant particles.

Resolution2048 = 3

Generate a 2048×2048 heightmap. Intended for very large scenes with distant particles.

Resolution256 = 0

Generate a 256×256 heightmap. Intended for small-scale scenes, or larger scenes with no distant particles.

Resolution4096 = 4

Generate a 4096×4096 heightmap. Intended for huge scenes with distant particles.

Resolution512 = 1

Generate a 512×512 heightmap. Intended for medium-scale scenes, or larger scenes with no distant particles.

Resolution8192 = 5

Generate a 8192×8192 heightmap. Intended for gigantic scenes with distant particles.