Class GltfSpecGloss
- Namespace
- Godot
- Assembly
- GodotSharp.dll
KHR_materials_pbrSpecularGlossiness is an archived GLTF extension. This means that it is deprecated and not recommended for new files. However, it is still supported for loading old files.
[GodotClassName("GLTFSpecGloss")]
public class GltfSpecGloss : Resource, IDisposable
- Inheritance
-
GltfSpecGloss
- Implements
- Inherited Members
Constructors
GltfSpecGloss()
public GltfSpecGloss()
Properties
DiffuseFactor
The reflected diffuse factor of the material.
public Color DiffuseFactor { get; set; }
Property Value
DiffuseImg
The diffuse texture.
public Image DiffuseImg { get; set; }
Property Value
GlossFactor
The glossiness or smoothness of the material.
public float GlossFactor { get; set; }
Property Value
SpecGlossImg
The specular-glossiness texture.
public Image SpecGlossImg { get; set; }
Property Value
SpecularFactor
The specular RGB color of the material. The alpha channel is unused.
public Color SpecularFactor { get; set; }
Property Value
Methods
HasGodotClassMethod(in godot_string_name)
Check if the type contains a method with the given name. This method is used by Godot to check if a method exists before invoking it. Do not call or override this method.
protected override bool HasGodotClassMethod(in godot_string_name method)
Parameters
method
godot_string_nameName of the method to check for.
Returns
HasGodotClassSignal(in godot_string_name)
Check if the type contains a signal with the given name. This method is used by Godot to check if a signal exists before raising it. Do not call or override this method.
protected override bool HasGodotClassSignal(in godot_string_name signal)
Parameters
signal
godot_string_nameName of the signal to check for.
Returns
InvokeGodotClassMethod(in godot_string_name, NativeVariantPtrArgs, out godot_variant)
Invokes the method with the given name, using the given arguments. This method is used by Godot to invoke methods from the engine side. Do not call or override this method.
protected override bool InvokeGodotClassMethod(in godot_string_name method, NativeVariantPtrArgs args, out godot_variant ret)
Parameters
method
godot_string_nameName of the method to invoke.
args
NativeVariantPtrArgsArguments to use with the invoked method.
ret
godot_variantValue returned by the invoked method.