Enum FastNoiseLite.CellularDistanceFunctionEnum NamespaceGodot AssemblyGodotSharp.dll public enum FastNoiseLite.CellularDistanceFunctionEnum : long Fields Euclidean = 0 Euclidean distance to the nearest point. EuclideanSquared = 1 Squared Euclidean distance to the nearest point. Hybrid = 3 Blend of Euclidean and Manhattan to give curved cell boundaries Manhattan = 2 Manhattan distance (taxicab metric) to the nearest point.