Enum Environment.AmbientSource
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum Environment.AmbientSource : long
Fields
Bg = 0
Gather ambient light from whichever source is specified as the background.
Color = 2
Specify a specific Color for ambient light. This provides a slight performance boost over Sky.
Disabled = 1
Disable ambient light. This provides a slight performance boost over Sky.
Sky = 3
Gather ambient light from the Sky regardless of what the background is.