Table of Contents

Enum Environment.AmbientSource

Namespace
Godot
Assembly
GodotSharp.dll
public enum Environment.AmbientSource : long

Fields

Bg = 0

Gather ambient light from whichever source is specified as the background.

Color = 2

Specify a specific Color for ambient light. This provides a slight performance boost over Sky.

Disabled = 1

Disable ambient light. This provides a slight performance boost over Sky.

Sky = 3

Gather ambient light from the Sky regardless of what the background is.