Table of Contents

Enum CpuParticles3D.Parameter

Namespace
Godot
Assembly
GodotSharp.dll
public enum CpuParticles3D.Parameter : long

Fields

Angle = 7

Use with Godot.CpuParticles3D.SetParamMin(Godot.CpuParticles3D.Parameter,System.Single), Godot.CpuParticles3D.SetParamMax(Godot.CpuParticles3D.Parameter,System.Single), and Godot.CpuParticles3D.SetParamCurve(Godot.CpuParticles3D.Parameter,Godot.Curve) to set angle properties.

AngularVelocity = 1

Use with Godot.CpuParticles3D.SetParamMin(Godot.CpuParticles3D.Parameter,System.Single), Godot.CpuParticles3D.SetParamMax(Godot.CpuParticles3D.Parameter,System.Single), and Godot.CpuParticles3D.SetParamCurve(Godot.CpuParticles3D.Parameter,Godot.Curve) to set angular velocity properties.

AnimOffset = 11

Use with Godot.CpuParticles3D.SetParamMin(Godot.CpuParticles3D.Parameter,System.Single), Godot.CpuParticles3D.SetParamMax(Godot.CpuParticles3D.Parameter,System.Single), and Godot.CpuParticles3D.SetParamCurve(Godot.CpuParticles3D.Parameter,Godot.Curve) to set animation offset properties.

AnimSpeed = 10

Use with Godot.CpuParticles3D.SetParamMin(Godot.CpuParticles3D.Parameter,System.Single), Godot.CpuParticles3D.SetParamMax(Godot.CpuParticles3D.Parameter,System.Single), and Godot.CpuParticles3D.SetParamCurve(Godot.CpuParticles3D.Parameter,Godot.Curve) to set animation speed properties.

Damping = 6

Use with Godot.CpuParticles3D.SetParamMin(Godot.CpuParticles3D.Parameter,System.Single), Godot.CpuParticles3D.SetParamMax(Godot.CpuParticles3D.Parameter,System.Single), and Godot.CpuParticles3D.SetParamCurve(Godot.CpuParticles3D.Parameter,Godot.Curve) to set damping properties.

HueVariation = 9

Use with Godot.CpuParticles3D.SetParamMin(Godot.CpuParticles3D.Parameter,System.Single), Godot.CpuParticles3D.SetParamMax(Godot.CpuParticles3D.Parameter,System.Single), and Godot.CpuParticles3D.SetParamCurve(Godot.CpuParticles3D.Parameter,Godot.Curve) to set hue variation properties.

InitialLinearVelocity = 0

Use with Godot.CpuParticles3D.SetParamMin(Godot.CpuParticles3D.Parameter,System.Single), Godot.CpuParticles3D.SetParamMax(Godot.CpuParticles3D.Parameter,System.Single), and Godot.CpuParticles3D.SetParamCurve(Godot.CpuParticles3D.Parameter,Godot.Curve) to set initial velocity properties.

LinearAccel = 3

Use with Godot.CpuParticles3D.SetParamMin(Godot.CpuParticles3D.Parameter,System.Single), Godot.CpuParticles3D.SetParamMax(Godot.CpuParticles3D.Parameter,System.Single), and Godot.CpuParticles3D.SetParamCurve(Godot.CpuParticles3D.Parameter,Godot.Curve) to set linear acceleration properties.

Max = 12

Represents the size of the CpuParticles3D.Parameter enum.

OrbitVelocity = 2

Use with Godot.CpuParticles3D.SetParamMin(Godot.CpuParticles3D.Parameter,System.Single), Godot.CpuParticles3D.SetParamMax(Godot.CpuParticles3D.Parameter,System.Single), and Godot.CpuParticles3D.SetParamCurve(Godot.CpuParticles3D.Parameter,Godot.Curve) to set orbital velocity properties.

RadialAccel = 4

Use with Godot.CpuParticles3D.SetParamMin(Godot.CpuParticles3D.Parameter,System.Single), Godot.CpuParticles3D.SetParamMax(Godot.CpuParticles3D.Parameter,System.Single), and Godot.CpuParticles3D.SetParamCurve(Godot.CpuParticles3D.Parameter,Godot.Curve) to set radial acceleration properties.

Scale = 8

Use with Godot.CpuParticles3D.SetParamMin(Godot.CpuParticles3D.Parameter,System.Single), Godot.CpuParticles3D.SetParamMax(Godot.CpuParticles3D.Parameter,System.Single), and Godot.CpuParticles3D.SetParamCurve(Godot.CpuParticles3D.Parameter,Godot.Curve) to set scale properties.

TangentialAccel = 5

Use with Godot.CpuParticles3D.SetParamMin(Godot.CpuParticles3D.Parameter,System.Single), Godot.CpuParticles3D.SetParamMax(Godot.CpuParticles3D.Parameter,System.Single), and Godot.CpuParticles3D.SetParamCurve(Godot.CpuParticles3D.Parameter,Godot.Curve) to set tangential acceleration properties.