Enum CpuParticles3D.Parameter
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum CpuParticles3D.Parameter : long
Fields
Angle = 7
Use with Godot.CpuParticles3D.SetParamMin(Godot.CpuParticles3D.Parameter,System.Single), Godot.CpuParticles3D.SetParamMax(Godot.CpuParticles3D.Parameter,System.Single), and Godot.CpuParticles3D.SetParamCurve(Godot.CpuParticles3D.Parameter,Godot.Curve) to set angle properties.
AngularVelocity = 1
Use with Godot.CpuParticles3D.SetParamMin(Godot.CpuParticles3D.Parameter,System.Single), Godot.CpuParticles3D.SetParamMax(Godot.CpuParticles3D.Parameter,System.Single), and Godot.CpuParticles3D.SetParamCurve(Godot.CpuParticles3D.Parameter,Godot.Curve) to set angular velocity properties.
AnimOffset = 11
Use with Godot.CpuParticles3D.SetParamMin(Godot.CpuParticles3D.Parameter,System.Single), Godot.CpuParticles3D.SetParamMax(Godot.CpuParticles3D.Parameter,System.Single), and Godot.CpuParticles3D.SetParamCurve(Godot.CpuParticles3D.Parameter,Godot.Curve) to set animation offset properties.
AnimSpeed = 10
Use with Godot.CpuParticles3D.SetParamMin(Godot.CpuParticles3D.Parameter,System.Single), Godot.CpuParticles3D.SetParamMax(Godot.CpuParticles3D.Parameter,System.Single), and Godot.CpuParticles3D.SetParamCurve(Godot.CpuParticles3D.Parameter,Godot.Curve) to set animation speed properties.
Damping = 6
Use with Godot.CpuParticles3D.SetParamMin(Godot.CpuParticles3D.Parameter,System.Single), Godot.CpuParticles3D.SetParamMax(Godot.CpuParticles3D.Parameter,System.Single), and Godot.CpuParticles3D.SetParamCurve(Godot.CpuParticles3D.Parameter,Godot.Curve) to set damping properties.
HueVariation = 9
Use with Godot.CpuParticles3D.SetParamMin(Godot.CpuParticles3D.Parameter,System.Single), Godot.CpuParticles3D.SetParamMax(Godot.CpuParticles3D.Parameter,System.Single), and Godot.CpuParticles3D.SetParamCurve(Godot.CpuParticles3D.Parameter,Godot.Curve) to set hue variation properties.
InitialLinearVelocity = 0
Use with Godot.CpuParticles3D.SetParamMin(Godot.CpuParticles3D.Parameter,System.Single), Godot.CpuParticles3D.SetParamMax(Godot.CpuParticles3D.Parameter,System.Single), and Godot.CpuParticles3D.SetParamCurve(Godot.CpuParticles3D.Parameter,Godot.Curve) to set initial velocity properties.
LinearAccel = 3
Use with Godot.CpuParticles3D.SetParamMin(Godot.CpuParticles3D.Parameter,System.Single), Godot.CpuParticles3D.SetParamMax(Godot.CpuParticles3D.Parameter,System.Single), and Godot.CpuParticles3D.SetParamCurve(Godot.CpuParticles3D.Parameter,Godot.Curve) to set linear acceleration properties.
Max = 12
Represents the size of the CpuParticles3D.Parameter enum.
OrbitVelocity = 2
Use with Godot.CpuParticles3D.SetParamMin(Godot.CpuParticles3D.Parameter,System.Single), Godot.CpuParticles3D.SetParamMax(Godot.CpuParticles3D.Parameter,System.Single), and Godot.CpuParticles3D.SetParamCurve(Godot.CpuParticles3D.Parameter,Godot.Curve) to set orbital velocity properties.
RadialAccel = 4
Use with Godot.CpuParticles3D.SetParamMin(Godot.CpuParticles3D.Parameter,System.Single), Godot.CpuParticles3D.SetParamMax(Godot.CpuParticles3D.Parameter,System.Single), and Godot.CpuParticles3D.SetParamCurve(Godot.CpuParticles3D.Parameter,Godot.Curve) to set radial acceleration properties.
Scale = 8
Use with Godot.CpuParticles3D.SetParamMin(Godot.CpuParticles3D.Parameter,System.Single), Godot.CpuParticles3D.SetParamMax(Godot.CpuParticles3D.Parameter,System.Single), and Godot.CpuParticles3D.SetParamCurve(Godot.CpuParticles3D.Parameter,Godot.Curve) to set scale properties.
TangentialAccel = 5
Use with Godot.CpuParticles3D.SetParamMin(Godot.CpuParticles3D.Parameter,System.Single), Godot.CpuParticles3D.SetParamMax(Godot.CpuParticles3D.Parameter,System.Single), and Godot.CpuParticles3D.SetParamCurve(Godot.CpuParticles3D.Parameter,Godot.Curve) to set tangential acceleration properties.