Enum Control.CursorShape
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum Control.CursorShape : long
Fields
Arrow = 0Show the system's arrow mouse cursor when the user hovers the node. Use with MouseDefaultCursorShape.
Bdiagsize = 11Show the system's window resize mouse cursor when the user hovers the node. The cursor is a double-headed arrow that goes from the bottom left to the top right. It tells the user they can resize the window or the panel both horizontally and vertically.
Busy = 5Show the system's busy mouse cursor when the user hovers the node. Often an arrow with a small hourglass.
CanDrop = 7Show the system's drop mouse cursor when the user hovers the node. It can be an open hand. It tells the user they can drop an item they're currently grabbing, like a node in the Scene dock.
Cross = 3Show the system's cross mouse cursor when the user hovers the node.
Drag = 6Show the system's drag mouse cursor, often a closed fist or a cross symbol, when the user hovers the node. It tells the user they're currently dragging an item, like a node in the Scene dock.
Fdiagsize = 12Show the system's window resize mouse cursor when the user hovers the node. The cursor is a double-headed arrow that goes from the top left to the bottom right, the opposite of Bdiagsize. It tells the user they can resize the window or the panel both horizontally and vertically.
Forbidden = 8Show the system's forbidden mouse cursor when the user hovers the node. Often a crossed circle.
Help = 16Show the system's help mouse cursor when the user hovers the node, a question mark.
Hsize = 10Show the system's horizontal resize mouse cursor when the user hovers the node. A double-headed horizontal arrow. It tells the user they can resize the window or the panel horizontally.
Hsplit = 15Show the system's horizontal split mouse cursor when the user hovers the node. On Windows, it's the same as Hsize.
Ibeam = 1Show the system's I-beam mouse cursor when the user hovers the node. The I-beam pointer has a shape similar to "I". It tells the user they can highlight or insert text.
Move = 13Show the system's move mouse cursor when the user hovers the node. It shows 2 double-headed arrows at a 90 degree angle. It tells the user they can move a UI element freely.
PointingHand = 2Show the system's pointing hand mouse cursor when the user hovers the node.
Vsize = 9Show the system's vertical resize mouse cursor when the user hovers the node. A double-headed vertical arrow. It tells the user they can resize the window or the panel vertically.
Vsplit = 14Show the system's vertical split mouse cursor when the user hovers the node. On Windows, it's the same as Vsize.
Wait = 4Show the system's wait mouse cursor when the user hovers the node. Often an hourglass.