Class CollisionObject2D.SignalName
- Namespace
- Godot
- Assembly
- GodotSharp.dll
Cached StringNames for the signals contained in this class, for fast lookup.
public class CollisionObject2D.SignalName : Node2D.SignalName
- Inheritance
-
CollisionObject2D.SignalName
- Derived
- Inherited Members
Constructors
SignalName()
public SignalName()
Fields
InputEvent
Cached name for the 'input_event' signal.
public static readonly StringName InputEvent
Field Value
MouseEntered
Cached name for the 'mouse_entered' signal.
public static readonly StringName MouseEntered
Field Value
MouseExited
Cached name for the 'mouse_exited' signal.
public static readonly StringName MouseExited
Field Value
MouseShapeEntered
Cached name for the 'mouse_shape_entered' signal.
public static readonly StringName MouseShapeEntered
Field Value
MouseShapeExited
Cached name for the 'mouse_shape_exited' signal.
public static readonly StringName MouseShapeExited