Table of Contents

Class CollisionObject2D.SignalName

Namespace
Godot
Assembly
GodotSharp.dll

Cached StringNames for the signals contained in this class, for fast lookup.

public class CollisionObject2D.SignalName : Node2D.SignalName
Inheritance
CollisionObject2D.SignalName
Derived
Inherited Members

Constructors

SignalName()

public SignalName()

Fields

InputEvent

Cached name for the 'input_event' signal.

public static readonly StringName InputEvent

Field Value

StringName

MouseEntered

Cached name for the 'mouse_entered' signal.

public static readonly StringName MouseEntered

Field Value

StringName

MouseExited

Cached name for the 'mouse_exited' signal.

public static readonly StringName MouseExited

Field Value

StringName

MouseShapeEntered

Cached name for the 'mouse_shape_entered' signal.

public static readonly StringName MouseShapeEntered

Field Value

StringName

MouseShapeExited

Cached name for the 'mouse_shape_exited' signal.

public static readonly StringName MouseShapeExited

Field Value

StringName