Class CanvasLayer.SignalName
- Namespace
- Godot
- Assembly
- GodotSharp.dll
Cached StringNames for the signals contained in this class, for fast lookup.
public class CanvasLayer.SignalName : Node.SignalName
- Inheritance
-
CanvasLayer.SignalName
- Derived
- Inherited Members
Constructors
SignalName()
public SignalName()
Fields
VisibilityChanged
Cached name for the 'visibility_changed' signal.
public static readonly StringName VisibilityChanged