Table of Contents

Enum CanvasItem.TextureRepeatEnum

Namespace
Godot
Assembly
GodotSharp.dll
public enum CanvasItem.TextureRepeatEnum : long

Fields

Disabled = 1

Texture will not repeat.

Enabled = 2

Texture will repeat normally.

Max = 4

Represents the size of the CanvasItem.TextureRepeatEnum enum.

Mirror = 3

Texture will repeat in a 2x2 tiled mode, where elements at even positions are mirrored.

ParentNode = 0

The CanvasItem will inherit the filter from its parent.