Enum CanvasItem.TextureRepeatEnum
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum CanvasItem.TextureRepeatEnum : long
Fields
Disabled = 1
Texture will not repeat.
Enabled = 2
Texture will repeat normally.
Max = 4
Represents the size of the CanvasItem.TextureRepeatEnum enum.
Mirror = 3
Texture will repeat in a 2x2 tiled mode, where elements at even positions are mirrored.
ParentNode = 0
The CanvasItem will inherit the filter from its parent.