Enum AnimationNodeBlendSpace2D.BlendModeEnum
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum AnimationNodeBlendSpace2D.BlendModeEnum : long
Fields
Discrete = 1
The blend space plays the animation of the animation node which blending position is closest to. Useful for frame-by-frame 2D animations.
DiscreteCarry = 2
Similar to Discrete, but starts the new animation at the last animation's playback position.
Interpolated = 0
The interpolation between animations is linear.