Table of Contents

Enum AnimationNodeBlendSpace2D.BlendModeEnum

Namespace
Godot
Assembly
GodotSharp.dll
public enum AnimationNodeBlendSpace2D.BlendModeEnum : long

Fields

Discrete = 1

The blend space plays the animation of the animation node which blending position is closest to. Useful for frame-by-frame 2D animations.

DiscreteCarry = 2

Similar to Discrete, but starts the new animation at the last animation's playback position.

Interpolated = 0

The interpolation between animations is linear.