Table of Contents

Class AnimatedSprite3D.SignalName

Namespace
Godot
Assembly
GodotSharp.dll

Cached StringNames for the signals contained in this class, for fast lookup.

public class AnimatedSprite3D.SignalName : SpriteBase3D.SignalName
Inheritance
AnimatedSprite3D.SignalName
Inherited Members

Constructors

SignalName()

public SignalName()

Fields

AnimationChanged

Cached name for the 'animation_changed' signal.

public static readonly StringName AnimationChanged

Field Value

StringName

AnimationFinished

Cached name for the 'animation_finished' signal.

public static readonly StringName AnimationFinished

Field Value

StringName

AnimationLooped

Cached name for the 'animation_looped' signal.

public static readonly StringName AnimationLooped

Field Value

StringName

FrameChanged

Cached name for the 'frame_changed' signal.

public static readonly StringName FrameChanged

Field Value

StringName

SpriteFramesChanged

Cached name for the 'sprite_frames_changed' signal.

public static readonly StringName SpriteFramesChanged

Field Value

StringName