Class AnimatedSprite2D.SignalName
- Namespace
- Godot
- Assembly
- GodotSharp.dll
Cached StringNames for the signals contained in this class, for fast lookup.
public class AnimatedSprite2D.SignalName : Node2D.SignalName
- Inheritance
-
AnimatedSprite2D.SignalName
- Inherited Members
Constructors
SignalName()
public SignalName()
Fields
AnimationChanged
Cached name for the 'animation_changed' signal.
public static readonly StringName AnimationChanged
Field Value
AnimationFinished
Cached name for the 'animation_finished' signal.
public static readonly StringName AnimationFinished
Field Value
AnimationLooped
Cached name for the 'animation_looped' signal.
public static readonly StringName AnimationLooped
Field Value
FrameChanged
Cached name for the 'frame_changed' signal.
public static readonly StringName FrameChanged
Field Value
SpriteFramesChanged
Cached name for the 'sprite_frames_changed' signal.
public static readonly StringName SpriteFramesChanged