Enum AStarGrid2D.DiagonalModeEnum
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum AStarGrid2D.DiagonalModeEnum : long
Fields
Always = 0
The pathfinding algorithm will ignore solid neighbors around the target cell and allow passing using diagonals.
AtLeastOneWalkable = 2
The pathfinding algorithm will avoid using diagonals if at least two obstacles have been placed around the neighboring cells of the specific path segment.
Max = 4
Represents the size of the AStarGrid2D.DiagonalModeEnum enum.
Never = 1
The pathfinding algorithm will ignore all diagonals and the way will be always orthogonal.
OnlyIfNoObstacles = 3
The pathfinding algorithm will avoid using diagonals if any obstacle has been placed around the neighboring cells of the specific path segment.