Table of Contents

Delegate EditorResourcePicker.ResourceSelectedEventHandler

Namespace
Godot
Assembly
GodotSharpEditor.dll

Represents the method that handles the ResourceSelected event of a EditorResourcePicker class.

public delegate void EditorResourcePicker.ResourceSelectedEventHandler(Resource resource, bool inspect)

Parameters

resource Resource
Represents the method that handles the event of a class.
inspect bool
Represents the method that handles the event of a class.

Constructors

ResourceSelectedEventHandler(object, IntPtr)

public ResourceSelectedEventHandler(object @object, IntPtr method)

Parameters

object object
method IntPtr

Methods

BeginInvoke(Resource, bool, AsyncCallback, object)

public virtual IAsyncResult BeginInvoke(Resource resource, bool inspect, AsyncCallback callback, object @object)

Parameters

resource Resource
inspect bool
callback AsyncCallback
object object

Returns

IAsyncResult

EndInvoke(IAsyncResult)

public virtual void EndInvoke(IAsyncResult result)

Parameters

result IAsyncResult

Invoke(Resource, bool)

public virtual void Invoke(Resource resource, bool inspect)

Parameters

resource Resource
inspect bool