Class EditorNode3DGizmoPlugin.SignalName
- Namespace
- Godot
- Assembly
- GodotSharpEditor.dll
Cached StringNames for the signals contained in this class, for fast lookup.
public class EditorNode3DGizmoPlugin.SignalName : Resource.SignalName
- Inheritance
-
EditorNode3DGizmoPlugin.SignalName
- Inherited Members
Constructors
SignalName()
public SignalName()