Table of Contents

Delegate EditorFileSystem.SourcesChangedEventHandler

Namespace
Godot
Assembly
GodotSharpEditor.dll

Represents the method that handles the SourcesChanged event of a EditorFileSystem class.

public delegate void EditorFileSystem.SourcesChangedEventHandler(bool exist)

Parameters

exist bool
Represents the method that handles the event of a class.

Constructors

SourcesChangedEventHandler(object, IntPtr)

public SourcesChangedEventHandler(object @object, IntPtr method)

Parameters

object object
method IntPtr

Methods

BeginInvoke(bool, AsyncCallback, object)

public virtual IAsyncResult BeginInvoke(bool exist, AsyncCallback callback, object @object)

Parameters

exist bool
callback AsyncCallback
object object

Returns

IAsyncResult

EndInvoke(IAsyncResult)

public virtual void EndInvoke(IAsyncResult result)

Parameters

result IAsyncResult

Invoke(bool)

public virtual void Invoke(bool exist)

Parameters

exist bool