Delegate EditorFileSystem.ResourcesReimportedEventHandler
- Namespace
- Godot
- Assembly
- GodotSharpEditor.dll
Represents the method that handles the ResourcesReimported event of a EditorFileSystem class.
public delegate void EditorFileSystem.ResourcesReimportedEventHandler(string[] resources)
Parameters
resources
string[]- Represents the method that handles the event of a class.
Constructors
ResourcesReimportedEventHandler(object, IntPtr)
public ResourcesReimportedEventHandler(object @object, IntPtr method)
Parameters
Methods
BeginInvoke(string[], AsyncCallback, object)
public virtual IAsyncResult BeginInvoke(string[] resources, AsyncCallback callback, object @object)
Parameters
resources
string[]callback
AsyncCallbackobject
object
Returns
EndInvoke(IAsyncResult)
public virtual void EndInvoke(IAsyncResult result)
Parameters
result
IAsyncResult
Invoke(string[])
public virtual void Invoke(string[] resources)
Parameters
resources
string[]