Table of Contents

Enum EditorFeatureProfile.Feature

Namespace
Godot
Assembly
GodotSharpEditor.dll
public enum EditorFeatureProfile.Feature : long

Fields

AssetLib = 2

The AssetLib tab. If this feature is disabled, the AssetLib tab won't display.

Feature3D = 0

The 3D editor. If this feature is disabled, the 3D editor won't display but 3D nodes will still display in the Create New Node dialog.

FilesystemDock = 5

The FileSystem dock. If this feature is disabled, the FileSystem dock won't be visible.

HistoryDock = 7

The History dock. If this feature is disabled, the History dock won't be visible.

ImportDock = 6

The Import dock. If this feature is disabled, the Import dock won't be visible.

Max = 8

Represents the size of the EditorFeatureProfile.Feature enum.

NodeDock = 4

The Node dock. If this feature is disabled, signals and groups won't be visible and modifiable from the editor.

SceneTree = 3

Scene tree editing. If this feature is disabled, the Scene tree dock will still be visible but will be read-only.

Script = 1

The Script tab, which contains the script editor and class reference browser. If this feature is disabled, the Script tab won't display.