Class LightmapGIData.PropertyName
- Namespace
- Godot
- Assembly
- GodotSharp.dll
Cached StringNames for the properties and fields contained in this class, for fast lookup.
public class LightmapGIData.PropertyName : Resource.PropertyName
- Inheritance
-
LightmapGIData.PropertyName
- Inherited Members
Constructors
PropertyName()
public PropertyName()
Fields
LightTexture
Cached name for the 'light_texture' property.
public static readonly StringName LightTexture
Field Value
LightTextures
Cached name for the 'light_textures' property.
public static readonly StringName LightTextures
Field Value
LightmapTextures
Cached name for the 'lightmap_textures' property.
public static readonly StringName LightmapTextures
Field Value
ProbeData
Cached name for the 'probe_data' property.
public static readonly StringName ProbeData
Field Value
ShadowmaskTextures
Cached name for the 'shadowmask_textures' property.
public static readonly StringName ShadowmaskTextures
Field Value
UserData
Cached name for the 'user_data' property.
public static readonly StringName UserData
Field Value
UsesSphericalHarmonics
Cached name for the 'uses_spherical_harmonics' property.
public static readonly StringName UsesSphericalHarmonics
Field Value
_UsesPackedDirectional
Cached name for the '_uses_packed_directional' property.
public static readonly StringName _UsesPackedDirectional